Camilo Amaya's profile

Conecpt: VR Pokemon Type Game

Concept: Pokemon VR Game
  Link to code: github/MonsterManager
The video above shows the player being able to interact with an object that summons their companion. Depending on the situation, the player can either change the controls over the summon or have an AI control the summon and have it follow the player.
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Link to code: github/GameManager   
The video above shows how when the enemy is in view of the player, it moves towards the player and then starts a battle, which moves the enemy and the player to an arena. After the battle, it unsummons the monster and moves the player and the enemy to their original positions before the battle starts.
For this project, I worked on making a VR game based on Pokemon. Currently, the most complicated mechanic that I have implemented in the project is the ability to switch the player's control from the character to the monster that is currently in use and the battle function to where when a battle starts, it moves the player and the enemy to an arena and will teleport them after the battle to their original positions.
Conecpt: VR Pokemon Type Game
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Conecpt: VR Pokemon Type Game

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